AI Insights · Timothy · July 2022
Top 5 Slime Games Performance in Turkey Q2 2022
Discover the performance trends of the top 5 slime games in Turkey during Q2 2022, including weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends for the top 5 slime games in Turkey on a unified platform. Here are the highlights based on Sensor Tower data:
Super Slime Simulator by Dramaton LTD experienced fluctuating weekly revenue, peaking at around $70 in mid-April. Weekly downloads showed a declining trend initially, dropping from 19.3K in late March to 5.9K by late May, before slightly recovering to 7.8K by the end of June. Active users also saw a decline from 78.8K in late March to 40K by late May, with a modest increase to 42.5K at the end of June.
Goo: Slime simulator, ASMR from Exomind LTD saw a steady weekly revenue, consistently around $20-$60. Downloads were highly volatile, starting at 17.9K in late March and plummeting to negligible figures by early May, before a surprising spike to 1.3K in late June. Active users followed a similar pattern, dropping from 17.7K in late March to 625 in early June, then rising to 1.6K by the end of June.
Slime Simulator Time :ASMR DIY by Tap2Fun Limited Partnership did not generate any revenue during this period. Downloads showed a positive trend, starting at 1.3K in late March and climbing to 4.6K by mid-June, before settling at 3.4K by the end of June. Active users increased steadily from 11.2K in late March to 12.1K by the end of June, peaking at 13.2K in mid-June.
World of Slime Simulator Games by Solid Apps INC saw modest revenue, peaking at $16 in early May. Downloads rose significantly from just 16 in late March to 3.9K by mid-June, before dropping to 2K by the end of June. Active users mirrored this trend, starting at 100 in late March and peaking at 4K in mid-June, then decreasing to 2.9K by the end of June.
Makeup Slime Game! Relaxation by Shanze Shafique generated minimal revenue. Downloads were low but steady, ranging from 152 in late March to 331 by the end of June. Active users followed a similar trend, increasing from 857 in late March to 906 by the end of June.
For more detailed insights and data, visit Sensor Tower.